Dimitri Bourdos is a skilled Character Tech Artist currently employed at Crystal Dynamics since March 2021. Prior to this role, Dimitri served as a Senior Graphic Design Artist at Flavor Design from January 2006 to July 2017, contributing to various commercial and interactive projects while focusing on client objectives. Dimitri also gained foundational experience as a Technical Artist, Animator, and Modeler at Electronic Arts from July 1999 to October 2001, engaging in multiple facets of animation and technical setup.
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