Joshua Mitchell is a seasoned game design professional currently serving as a Senior Game Designer at Crystal Dynamics since February 2024, with a focus on player combat design and management of multiple strike teams. Joshua's diverse experience includes independent game design work at JOSHandKATO and Pals Productions and prior roles at Microsoft, contributing as Product Designer III for Rare Ltd and XBOX Game Studios. Additional significant roles include Game Designer II at GREE International, Inc., cofounder at VerAxis, Technical Game Designer at Maxis Studios - EA, and Level Designer at LightSide Games. Joshua began the career as an associate producer and gameplay programmer at LeapFrog and Fantasy Hip Hop, respectively, and gained foundational experience as an undergraduate games research assistant at UCSC Expressive Intelligence Studio. Joshua holds a Bachelor of Science in Game Design from the University of California, Santa Cruz, and an Associate of Arts in Mathematics from Skyline College.
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