Mark How has a diverse range of work experience in the animation and gaming industry. Mark is currently working as the Gameplay Animation Director at Crystal Dynamics since August 2023. Prior to this, they were the Animation Manager at Crystal Dynamics from September 2022 to August 2023. Before joining Crystal Dynamics, Mark worked as the Gameplay Lead Animator at Build A Rocket Boy from March 2021 to August 2022. Mark also has experience as a Lead Animator at Certain Affinity from November 2019 to January 2021, and as a Senior Animator at Certain Affinity from April 2019 to November 2019. Mark has also worked as a Lead Animator at QC Games Inc from November 2015 to April 2019. Mark started their career as an Animator at IMAX from 1999 to 2000 and then worked as an Animator at Groupe TVA Inc from August 2000 to December 2000. Mark has also worked at Bioware and its divisions, including being an Animator at Bioware from January 2001 to 2004, a Senior Animator at Bioware from 2004 to 2006, a Principal Lead Animator at Bioware from 2006 to 2012, and as the Art Director at Bioware Austin from November 2012 to May 2014. Mark was also an Animation Director at Bioware Austin from May 2014 to December 2014. Additionally, Mark has worked as an Art Director at EA Mobile from January 2015 to October 2015. Overall, Mark How has extensive experience in animation and gaming, holding various roles and responsibilities throughout their career.
Mark How attended Algonquin College of Applied Arts and Technology from 1997 to 1999, studying animation. No degree information was provided.
Sign up to view 4 direct reports
Get started