Philip L. is a seasoned audio professional with extensive experience in sound design and music production. Currently serving as a Senior Audio Designer at Crystal Dynamics since December 2011, Philip L. specializes in creating, editing, and implementing sound effects and music assets, as well as dialogue editing, scoring, and mixing for cinematic scenes. Prior to this role, Philip L. worked as a Sound Designer at Happy Gizmo, crafting sound effects and MIDI arrangements for the game ROCK VIBE. Philip L.'s background also includes serving as a Recording Engineer at UC Santa Cruz, where responsibilities encompassed live recording sessions, engineering for notable music festivals, and teaching music technology. Philip L. holds a Master of Art in Music from the University of California, Santa Cruz, and dual degrees in Psychology and Music from the University of Pittsburgh.
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