Caleb Biasco

Lead Rendering Engineer

Caleb Biasco currently serves as a Senior Rendering Engineer at Crytek since March 2024, building upon a robust background in graphics and rendering technologies. Previously, Caleb worked at Apple as a Graphics Engineer for visionOS from July 2019 to January 2024. Prior experience includes roles as an Engine Programmer at Facebook Reality Labs and Isetta Engine, where Caleb contributed to VR research and developed an open-source game engine, respectively. Additional experience encompasses teaching and technical support roles during graduate studies at Carnegie Mellon University and internships at Bioware and Music in Motion, focusing on art pipelines and VR systems. Caleb holds a Master's degree in Entertainment Technology from Carnegie Mellon University and a Bachelor's degree in Computer Science from the University of Minnesota.

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