Chris Bliss

Lead Technical Designer

Chris Bliss has a substantial amount of experience in the gaming industry, having worked at Crytek since June 2007. Throughout their tenure at the company, Chris has held various roles ranging from Intern Level Designer to Lead Technical Designer, contributing to the development and success of popular games such as Crysis3, Ryse, and Warface. Currently, Chris serves as the Principal System Designer on the game Hunt: Showdown.

Location

Frankfurt, Germany

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