Feng Gu

Rendering Engineer at Crytek

Feng Gu is a skilled Rendering Engineer at Crytek since January 2021, having previously held the position of Junior Rendering Engineer at the same company. Prior experience includes serving as a Doctoral Student at Technische Universität Clausthal from September 2016 to March 2020 and as an intern at AUDI AG in transport logistics for vehicles in 2014. Feng Gu holds two Master's degrees from Technische Universität Clausthal, one in Operations Research and another in Technische BWL, as well as a Bachelor's degree in Project Management and a minor in Telecommunication Engineering from Beijing University of Posts and Telecommunications.

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