Ina Koos is a seasoned professional in the field of concept art and design, currently serving as a Senior Concept Artist at Crytek since February 2014, where a progression from Junior to Regular Concept Artist was achieved. Additionally, Ina has contributed expertise as a 2D/Concept Artist at Gface since March 2012. Prior experience includes a role as a 2D Artist at HellScreen Productions GmbH from February to December 2011 and at Deck13 Interactive from August 2009 to December 2010. Ina holds a Bachelor of Arts (B.A.) in Communications Design from Fachhochschule Wiesbaden, completed in 2010, and previously obtained a degree in Mediendesign Print from agentur artmos4 in 2006.
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