Jon Dadley is a Game Director and experienced Lead Technical Designer with over 16 years in the games industry. Currently serving as the Lead Technical Designer at d3t, Jon has previously held positions at Cloud Imperium Games, Cardboard Sword, and Frontier Developments, specializing in technical design and system implementation. Jon's career began as a C++ Software Engineer and has evolved to leading teams in the development of notable games such as Star Citizen and various LEGO titles. With expertise in Unreal Engine, Unity, and C++, Jon has been instrumental in optimizing game performance and user experience while also pursuing solo indie game projects in their spare time.
Location
Manchester, United Kingdom
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