Timothy Ball is an Associate Principal Artist with a focus on environment and props art for gaming and real-time visualization. They studied Games Art at the University of Teesside, developing a passion for real-time environment visualization using Unreal Engine. Timothy's professional journey began with a placement at EON Reality, leading to a full-time position as a 3D Artist in 2013, and they have since worked in various roles, including Lead Artist at EON Reality and Senior Artist at d3t. Timothy is currently engaged in creating high-quality 3D and 2D assets and managing team workflows, having produced work for notable clients such as FIFA and Coca Cola.
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