Arthur Chekanov is a seasoned software architect and development lead at DataArt, with a career spanning over a decade, starting in November 2010. Chekanov specializes in designing high-availability, high-load, and distributed systems, employing techniques such as auto-scaling, replication, database sharding, and cache systems, along with expertise in both relational and NoSQL databases. Prior to this role, Chekanov worked at Skyfallen as a tool developer from 2007 to 2010, where responsibilities included creating and maintaining a game editor and facilitating network communication between the game and associated servers. Chekanov holds a Master's degree in Physics from Voronezh State University, earned between 2003 and 2009.
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