Pablo C. is a Technical Lead and Software Engineer at DataArt, where they oversee the design and development of management systems for a Gaming and Meetings Platform. Previously, Pablo played key roles as Senior Software Developer at Huddle Group, and as a Software Developer at TeraCode and Origin Software, where they worked with various technologies including .NET, SQL Server, and Agile methodologies. Their experience encompasses leading teams, implementing microservices architecture, and developing complex applications for multiple industries, including healthcare and entertainment.
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