Christopher Goße has extensive experience in game design, beginning as a Junior Game Designer at Bigpoint GmbH from November 2016 to September 2018, focusing on game balance, economy design, feature design, and monetization for the title Farmerama. Following this role, Christopher served as an Intern Game Designer and later as a Game Balancer/System Designer at Goodgame Studios from October 2018 to September 2019, where responsibilities included economy design and improving balancing tools for BigFarm. Christopher further advanced to Jagex, working from April 2020 to May 2021 as a Senior MTX Designer and MTX Designer. Most recently, Christopher held leadership roles at DECA Games in January 2023 as both a Lead Game/MTX Designer and Senior Game/MTX Designer. Christopher holds a Bachelor of Science in Biochemistry from Leibniz Universität Hannover and a Master of Science in Biochemistry from The University of Kiel.
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