Daniel E. has extensive experience in the field of technical art, currently serving as Technical Art Director at Deep Silver Dambuster Studios since July 2014, where expertise includes lighting, shading, materials, and detailed character design. Prior to this role, Daniel E. held the position of Technical Art Director at Crytek from 2009 to July 2014 and served as Principal Artist. Daniel E. began a career in art at Free Radical Design, working from 2003 to 2008 as Lead Artist and Environment Artist. Daniel E. earned a Bachelor of Laws (LLB) degree from the University of Westminster in London between 1997 and 2000.
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