Tim D. is a Senior Game Designer at Deep Silver Dambuster Studios, where they focus on feature design, AI, multiplayer mechanics, and matchmaking. With a Bachelor's Degree in Information and Communication Technology from De Haagse Hogeschool, Tim has previously held roles as a Systems Designer and Programmer at Funcom, where they managed Player vs. Player content for *Age of Conan*. Since 2017, Tim has contributed to various projects at Deep Silver, utilizing their strong design and programming skills to enhance gameplay. They are dedicated to continuous learning and passionate about crafting engaging gaming experiences.
This person is not in the org chart
This person is not in any teams
This person is not in any offices