Deep Sky
Barret Thomson, a Creative Director at Deep Sky since November 2016, has a background in art and design from the University of Nevada-Las Vegas. With experience in concept art, design, and art direction for multimedia projects, Barret has also worked as an artist on various graphic novels, mobile games, and brewery labels. In addition, Barret has contributed as a freelance concept artist for projects focusing on Location Based Experiences and gamification of learning.
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Deep Sky
The world of tomorrow belongs to those brave enough to create it. For nearly two decades we’ve propelled our clients to new heights with industry-leading animation, motion graphics, product visualization, and live-action production. As explorers at our core, we make it our mission to visualize the indescribable, materialize the unimagined, and boldly voyage into the unknown. Because in our experience, potential isn’t something you find. It’s something you create. So, climb aboard, and venture beyond your limits.
Employees
11-50