Defiance Game Studio
Thomas Henshell is an experienced game director and engineer, currently leading projects at Defiance Game Studio since 2014, where a systems-driven RPG is being developed to provide unique player experiences. In addition to directing at Defiance, Thomas has been an instructor at Trinity Western University since 2022. Previous roles include senior engineer for a collaborative project on Call of Duty Mobile at Eden Industries, and lead engineer for various games, including Maple and the Forest of Words and Ava & The Mirror of Truth, at TruPlay Games. Thomas has also served as an associate professor at Sault College, founded Nuway Software Inc. growing it to significant revenue, and was a key developer at Soma Games, among other roles. An entrepreneurial spirit is demonstrated through the founding of Hobby Kingdom, a tabletop gaming store. Proficient in Unity, C#, and other industry tools, Thomas possesses a diverse skill set refined through years of experience in both game development and software engineering.
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Defiance Game Studio
Based near Sault Ste Marie, ON, Canada, Thomas Henshell founded Defiance Game Studio in 2014. A self-taught programmer, Thomas worked in the software industry for 15 years and spent the last eight years in mobile. Inspired by his love of all kinds of games (including tabletop and digital), Thomas began building game engines secretly at night -- and Defiance Game Studio was soon born. Our distributed team includes members from Europe, US, and Canada.