James Cannon is currently the Lead External Development Artist at DICE, where they focus on delivering high-quality results by collaborating with both internal and external teams. With a background in art and moving image, James holds a BA in Design and Visual Communications from the University of Brighton and has extensive experience managing outsourcing projects for Remedy Entertainment as an External Development Manager. Their competencies include budget tracking, contract management, and effective communication, all aimed at bridging gaps between teams to enhance game development. James also continues to pursue education in Game and Interactive Media Design and Audiovisual Communications Technologies.
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