Matt Wagner is currently the Lead Game Designer & Product Owner at DICE, focusing on gamemodes, engagement, and live service. Prior to this, Matt worked as a Technical Designer at YAGER, primarily on Dead Island 2. Matt has experience in level design, prototyping, AI spawning systems, and gameplay events. Matt has also been involved in designing PVP events, open world areas, and quest setups for various games. Matt's education includes attending Games Academy Berlin and HTWK Leipzig.
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