Simon Gonand

Gameplay / Tools Programmer at DigixArt Studio

Simon Gonand is a skilled programmer with a focus on gameplay and tools programming. Currently serving as a Gameplay Programmer at DigixArt Studio since July 2023 for an unannounced project, Simon previously worked as a Tools Programmer at Rebound CG from June to September 2022. Earlier experience includes a role as a Customer Support Agent at PTW from October 2019 to April 2020, providing assistance in multiple languages including French, Russian, German, and English, and a position as a Java Developer at REACTIS Group from April 2019 to August 2019, where Simon developed a web application using Java and a Neo4J database. Academic qualifications include a Game Programming Master's Degree from Rubika, a Bachelor of Science in Game Technology Programming from the University of the West of Scotland, and a DUT in Informatique from Aix-Marseille University.

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