Mike Bianchini is a Senior Software Engineer at Dignitas Technologies, where they have been involved in multiple projects, including upgrading systems for the Gunnery Training System and developing adaptive training games. With over 20 years of simulation experience, they previously served as Software Lead and Scrum Master at Advanced Systems Technology, Inc., leading teams in diverse technical areas and mentoring junior engineers. Mike also held the role of Art Lead at Burnout Game Ventures, where they managed a team of artists in creating 3D models and animations for a game. They hold a Bachelor's degree in Animation from the University of Central Florida and have completed various certifications in 3D animation and Scrum methodologies.
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