MH

Markus Hoell

Principal Real-Time Rendering Engineer | DNEG 360

Markus Hoell is a dedicated Principal Real-Time Graphics Engineer with expertise in R&D for Motion Picture & Film, Games, VR/AR, and Visual Computing. Currently, they develop computer graphics modules at St. Mary's University while also contributing as a Senior Real-Time Rendering Engineer at Dimension Studio. Having previously held positions at Ncam Technologies and nDreams, Markus authored peer-reviewed research publications and received multiple awards for their innovative work in real-time rendering. They hold a Bachelor of Science and a Master of Science in Computer Science and Software Engineering from the University of Technology, Graz. In their free time, Markus enjoys composing cinematic soundtracks.

Location

United Kingdom

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices