Michael Gencel is a Senior Build Engineer with over a decade of experience in the video game industry. They have held various positions, starting as a Tester at Ubisoft on projects like Far Cry 3 and Tom Clancy's The Division, where they contributed to development testing and debugging. They further advanced to build engineering roles at organizations such as Sharkmob, where they were responsible for live continuous integration systems, and Cult of the North, where they optimized CI/CD workflows. Currently, Michael is a Senior Build Engineer at The Walt Disney Company, continuing to leverage their expertise in the field.
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