Michael K. is a seasoned UX designer with extensive experience in player-centered design, user research, and collaborative design processes, currently serving as Lead Product Designer at The Walt Disney Company. Previously, Michael held positions such as Senior UX Designer at Azra Games, where a comprehensive user research initiative was pioneered, and UX Designer at Scopely and Mythical Games, focusing on mobile game feature development and player-centric design solutions. Additional roles include UI/UX Designer at Blizzard Entertainment, where efforts were made to enhance cross-game web features, and various UX and design positions since 2011 across multiple companies, emphasizing user experience, interface design, and iterative feedback processes in diverse industries.
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