Erwin Heyms is a Houdini Teacher and Procedural Pipeline Consultant at E-Houdini Academy, where they provide consulting and R&D services focused on world building and procedural pipeline design for games and architecture. Erwin graduated Cum Laude with a Bachelor's degree in Engineering in Game Architecture and Design from NHTV, where they initially developed their skills in Houdini. Previously, they worked as a Technical Artist at Ubisoft, contributing to titles such as Ghost Recon Wildlands and Riders Republic, where they also created extensive Houdini masterclasses. Erwin's passion for procedural tools and teaching has led them to host numerous lectures and workshops in the gaming industry.
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