Jerrick is captivated by the endless whimsy of the human experience. He’s devoted to advancing the video game medium as he believes it the best way to encapsulate that wonder. On projects such as God of War, Grounded, and The Dragon Prince, he applied design and engineering principles to empower his peers to better craft experiences - and make those experiences more accessible for players. He’s excited to make awesome games and amazing memories here.
Sign up to view 0 direct reports
Get started