Luke O'Neill is currently a Senior Technical Director at Dream Machine FX, where they are involved in developing systems for Deadline submissions and integrating Unreal into the studio's pipeline. Previously, Luke held various technical roles, including Technical Director at Awesometown Entertainment and Pipeline Technical Director at Industrial Brothers, where they contributed to the implementation of USD pipelines and developed look development tools. Luke's experience spans several years in the animation and technology sectors, coupled with a background in Aerospace Engineering and Video Game Design Technologies.
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