Daniel Burke is a seasoned software engineer with extensive experience in the gaming and technology industries. Currently at DroneShield as a Software Engineer since July 2025, Daniel previously held prominent roles at Aura, where responsibilities included serving as Software Tech Lead and Software Engineer from November 2021 to July 2025. Prior experience includes positions as System Administrator at NSW Rural Fire Service and Data Centre Manager at Leidos. Daniel's career began at IGT, progressing through various technical roles over nearly two decades, including Technical Artist IV, Software Supervisor, Software Engineer, Systems Engineer, and Game Developer, specializing in game software development using Unity 3D and C#. Daniel holds a diploma from Bellingen High.
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