Omer I. is an experienced professional in the gaming and creative technology sectors, having held various key positions over the years. Omer began as a 2D Game Developer at GameSlyce in 2014, followed by a role as 2D/3D Lead Game Developer Mobile at Game Pixel Studio, where leadership and quality assurance were central. Omer served as a Creative Technologist at Fractal Systems and led the Creative Technology department at TechRobotix, focusing on revenue generation and project execution. As a Senior Game Developer 3D Mobile at Mizo Studio, Omer oversaw game production from concept to release. Omer transitioned to Event Technology Specialist while self-employed and currently serves as Creative Technology Supervisor and Lead Developer Experientials at DXB LIVE, managing technology projects, client relations, budgeting, and cross-functional collaboration.
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