John Joy is a Project Manager in the XDev Environment at Insomniac Games, where they are responsible for overseeing the development of various projects. Previously, they served as a Senior Producer at AdHoc Studio and an Advanced Producer at Schell Games, contributing significantly to game development across multiple platforms. John has extensive experience in art and design, having worked as a Character Designer at Rabid Bunny Games and held various roles in production and quality assurance at prominent companies such as Telltale Games and Apple. They hold a BA in Studio Art and History of Art and Architecture from Middlebury College and have pursued further education in Graphic and Digital Design at Parsons School of Design and Animation at the Academy of Art University.
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