Taylor Smith is a seasoned Senior Developer and Instructor at Ed Farm, leading the Pathways Program focused on teaching iOS app development using Swift. Previous experience includes roles as a Mobile and Web App Developer at MotionMobs and an iOS Developer/Designer for the Better Than Yesterday app, where Taylor designed and developed an app aimed at assisting users with New Year's resolutions. Early career highlights include positions as a Lighting Artist at Carbine Studios and Junction Point Studios, contributing to projects such as WildStar and Epic Mickey 2, as well as serving as a Finishing Artist at Blizzard Entertainment on notable titles like World of Warcraft: Cataclysm. Taylor began the professional journey as a Rendering & Optimization TD at Pixar Animation Studios. Educational background includes a MA in Interactive Design and Game Development and a BFA in Visual Effects, both from Savannah College of Art and Design.
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