Edward Jones
Robert Smith is a seasoned professional in product management and game design with significant experience in the gaming industry. Notable roles include serving as a Senior Product Manager and Senior Producer at Laguna Games, where initiatives included the internal reorganization of project documentation. As Director of Product Management and Game Designer at Genopets, Robert implemented Agile Project Management practices and managed the art pipeline. Previous experience includes leading production at Bit Fry Game Studios, successfully launching projects on Apple Arcade, and holding the position of VP of Product and Growth at LBRY, where user retention and experience enhancement were primary focuses. Robert holds an M.B.A. from California State University, Stanislaus, and a Bachelor of Science in Game Art and Design from the Art Institute of California - San Francisco.
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