Pricing
Eidos-Montréal
Unverified
HQ
Eidos-Montréal's headquarters in Montréal, Canada
Anthony Fong
Gameplay Animator
Alexandre Aubertin
3D Animator
Alexandre Proulx Audy
Principal Character Artist
Ange Sarric
Principal Level Artist
Aymeric Ruiz
Concept Artist
Ben Ayotte
Principal Level Artist - Unannounced Project
Charly Barrera
Senior Concept Artist
Christian Paz
Senior Game Designer (Unannounced Title)
Cyril Gardent
Senior 3D Animator
Dan Synnett
3D Senior Animator
David Bastien-Robert
Senior Environment Artist
Dimitrios Aspros
Senior Animator
Emmanuel Lecouturier
Senior Character Artist
Frederic Blattmann
Senior technical designer (game developer)
Francis Gallant
Technical Artist
Gabriel Cloutier
VFX Artist
Gabriel Nadeau
3d Artist
Maxime Garneau
John Geiger
Genc Buxheli
Senior Character Artist - Marvel's Guardians Of The Galaxy
Gil Schneider
Game Designer (unanounced project)
Jean-Christophe Pelletier
Gameplay Director
Jean Arthur Deda
3D Programmer
Jean-Philippe Parent
AI/Gameplay Programmer / Game Designer
Jimmy Vong
Principal Storyboard Artist
Jocelyn Baxter
Game Writer
Jocelyn Hudon
Principal Animator
John Capaldo
Senior 3D Cinematic Animator
Johnny Spinelli
Lead Cinematic Animator
Jordan Voisin
Principal Lighting Artist
Joseph Nasrallah
Lead Animator
Ken Jiang
Senior Technical Artist
Kim B.
Character Artist
Lucas Pennimpede
Level Artist
Luhan Wang
Marie Angoulvant
Martin Pettigrew
Lead artist
Matheus Pitillo
Principal Game Designer
Mathieu Blouin
Mathieu Murray
Technical Animator
Maude Beaumier-Breton
Michael Ouellet
Principal VFX Artist
Michel Limoges
Artiste 3D Senior
Nicolas Auger
VFX Artist - Unannounced Project
Olivier SAYER
Pierre-Francis Lafleur
Technical Game Designer
Ricardo Rambarran
Senior Level Artist
Robert Alarie
Senior Technical Animator
sangho lee
Senior Cinematic Animator
Steven Gallagher
Creative Direction
Stephanie Volpi
Stuart Wheeler
Associate Design Director
Suzanne Erskine
Cinematic Animator
Swan-Alex Turcotte
Sybille Adrien
Taissia Abdoullina
Art Director
Trystan Millet
Principal UI Artist
Walid Boudina
Principal Technical Game Designer
Wilson Labriola
Yan Verde
Principal Technical Artist (VFX)
Marc-André Trudeau, CRHA
Talent & Culture Director
Sebastien Levesque
Animation Director - Unannounced Project
Amelie Lajoie
Recruiter
Clara Desaunettes
Partenaire Acquisition de talents | Talent Acquisition Partner
Loïc Simard-Duguay, M. Sc., CRHA
Partenaire D’affaires Sénior, Talent & Culture
David Anfossi
Head of Studio
Stef Jolin
Senior Game Writer on Grounded 2 in collaboration with Obsidian Entertainement
Jean-Philippe Chicoine
Senior Brand Marketing Manager
Sacha Ramtohul
Senior Social Media & Community Manager
Rodney Lelu
Senior Marketing Director
Linda Duchaussoy
Communications and Engagement Director
Devon Prénovost
IT Technical Director
Alexandre Dumontier
IT Support Manager
Éric Chartrand
Game & Level Design Director
Alexandre Beaumont
Lead Level Designer
Andy Gagnon
Principal Level Designer
Anne-Sophie Mongeau
Lead Sound Designer
🦆 Guillaume LEPLANG
C++ Principal UI Programmer
Hugo Landreville Potvin
Senior Technical Designer
Jean-Philippe Marchi
Level Designer
Jon Verrall
Creative Director
Kevin Levesque
Level designer
McKenzie Shea
Narrative Designer
Mike Baugh
Sr. Sound Designer
Stephanie Whitwill
Unannounced | UI Programmer Team Lead
Tassos Karras
Vincent Cadieux
Principal Technical Level Designer - Undisclosed project
Yanick Myre
Senior Level Designer - Undisclosed Project
Elliot Gozansky
Director of Information Technology
Alix Mia Lagasse Gallant
Dev QA Manager
Mathieu Bergeron
Senior IT Support Specialist
Simon Bourque
Gameplay Programmer
Brad Faucher
Development QA Tester
Carl-André Corbeil
Senior Gameplay Programmer
Charles Nepton
Team Lead Gameplay Systems Programmer
Corentin Haidon
Audio/core Programmer
Mathias Labeyrie
Principal Physics Programmer
Nathaniel Audet
Principal Gameplay Programmer
William Ling
Systems Gameplay Programmer
Christophe St-Onge
Senior Level Designer
Damien Gleizes
Principal UI Programmer, Unannounced Project
Richard Lacoste
Animation Technical Director
Caroline Garneau
Ian Bernier
Lead Technical Artist
Sean Vo
Gerardo Astudillo
Character Technical Director
Taras Stasiuk
Narrative Director
Florent Lecocq
Director Of Fp&a
Tristan Bernier
Audio Director
Valentine Cheviron
Senior Legal Counsel & Data Protection Officer
Yvan Isnard
Ui/ux Director
Serge Meirinho
Natasha Bouchard
Senior Art Director
Romain Boncens
Senior Material Artist
Ludovic Lebart
Directeur Technique Éclairage Cinématique
Constant Brunel
Lead AI Programmer
Nima Meghdadi
Assistant Controller
Agatha Karel
Partenaire D'affaires, T&c
Phuongvan Hua
Artiste Objets Interactifs || Artiste Élements Dynamique
Jerome Taschereau
Technical Director Of Cinematic
Yoan le Souder
Senior Game Designer
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