James M. is a Senior Environment Artist at Electric Square with over ten years of experience in producing 3D environment art for games and virtual reality. They have a diverse skill set that includes hard surface modeling, organic sculpting, and terrain generation, alongside expertise in various software tools such as Modo, 3D Studio Max, and Unreal Engine. Their published titles include notable works like *Forza Horizon 4* and *Elite Dangerous*. Previously, James held roles at multiple companies, including KoffeeCup and Playground Games, demonstrating effective team leadership and a talent for optimizing art pipelines for VR. James earned a distinguished Master's degree in 3D Computer Animation from Bournemouth University and has consistently contributed to both the artistic and technical aspects of game development throughout their career.
Location
London, United Kingdom
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