Amit Ofer is a skilled Rendering Software Engineer at Electronic Arts (EA) since February 2022, with prior experience as a Graphics Programmer at BioWare and a Rendering Programmer at SkyBox Labs. Amit has a strong background in 3D programming, contributing to notable projects such as Immortals Fenyx Rising and Assassin's Creed Odyssey during tenure at Ubisoft. Experience also includes roles as Team Lead and Software Engineer at Intel Corporation, focusing on real-time 3D applications across multiple platforms, and positions at Replay Technologies, Tabtale, HP Software, and ELTA. Amit holds a Master’s Degree in Computer Science from The Open University of Israel and a BSc in Software Engineering from Ben-Gurion University of the Negev.
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