Andy Sanchez

Software Engineer III

Andy Sanchez is a seasoned software engineer with extensive experience in various roles within the gaming and simulation industries. Beginning as a software engineer at n-Space, contributions were made to notable titles such as "Call of Duty: Black Ops DS" and "Goldeneye DS." Transitioning to Engineering & Computer Simulations, Andy held the position of Senior Software Engineer/Technical Lead, followed by a significant tenure at Electronic Arts, where responsibilities included integrating and maintaining code lines for projects like "Madden/NCAA 2012." After serving as a Senior Software Engineer at Battlebound, Andy currently works as a Software Engineer III at Electronic Arts. Andy's educational background includes degrees in Architecture from Florida International University and Software Engineering along with Computer Animation from Full Sail University.

Location

Miami, United States

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