BM

Benjamin Mosher

Technical Director

Benjamin Mosher is an accomplished software engineer and technical director with extensive experience in the gaming industry. Notable positions include serving as a software engineer at Disney Interactive Studios, where Benjamin worked on mobile adaptations of "Pirates of the Caribbean: Isles of War" and as a full-stack engineer for "Star Wars: Rivals." At Glu Mobile, Benjamin held the role of software engineering manager, overseeing a team that developed tools for "Design Home," and contributed to the design of a scalable Unity asset build pipeline. Previous roles include engineering lead at Crowdstar and software engineering manager at Electronic Arts (EA). Benjamin holds a Bachelor of Science in New Media Interactive Development from the Rochester Institute of Technology.

Location

Shrewsbury, United States

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices