Brandon Cauthers is a Principal Software Engineer at Full Circle, with extensive experience in software engineering at Electronic Arts since 2009. Previously, Brandon contributed to the development of numerous high-profile titles, including "Need for Speed" and "Battlefield," while specializing in systems and performance engineering. Brandon earned a Bachelor of Engineering in Computer Engineering from the University of Victoria in 2009. Currently, Brandon leads engineering efforts at Full Circle Studio, continuing to advance in the gaming industry.
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