Daniel Tyree is a Technical Lead at Electronic Arts (EA), specializing in the Frostbite Engine. They previously worked as a Software Engineer II and III at EA, contributing to various projects within the Frostbite Engine and Madden. Daniel holds a Bachelor of Science in Game Development from Full Sail University, which they completed in 2015. Passionate about engine development, they bring extensive AAA experience in C++ and C# software development to their current role.
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