Ed A. is a Senior Client Engineer at Electronic Arts, specializing in gameplay, UI/UX, architecture, and real-time 3D. They previously held positions as a Senior Software Engineer at Unity Technologies and a Software Development Engineer II at Amazon. Ed's experience includes roles as a VR/AR Developer, a VR Game Developer, and a College Professor at Seneca College of Applied Arts and Technology. They have also contributed as a Tools Developer at Research In Motion and held various software engineering roles at HB Studios and Zynga. Ed remains dedicated to fostering a collaborative engineering culture through knowledge sharing and best practices.
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