Lars Hammer is a Lead Audio Software Engineer at Electronic Arts (EA) and Codemasters, bringing over 25 years of experience to the game industry. They have a strong background in leading audio teams, overseeing internal and external resources, and designing innovative sound engines. Previously, Lars held roles as a Senior Audio/Network Developer at Studio2 Software and as a Network Programmer at Blue Byte. Their expertise lies in creating high-quality audio experiences while aligning technical and artistic requirements within game development.
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