Lewis Strudwick is an accomplished architect at Frostbite, part of Electronic Arts, with expertise in C++ and C# programming and a broad background in game development, particularly in rendering and engine design. Previously, Lewis was the Managing Director at Acheron Design, where they established the company and led various gaming projects. They also held key roles at Electronic Arts, including Technical Director and Central Technology Product Lead, overseeing engine development and mentorship for programming teams. Lewis holds a Bachelor of Science in Physics from the University of Melbourne, which they completed in 2006.
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