Michael Dillon is a seasoned Gameplay Engineer III at EA Maxis, currently focused on enhancing game experiences. They began their career as a Software Engineer at Electronic Arts, working on NCAA Football 09, and have since contributed to various high-profile projects, including the Quantum Drive System at Cloud Imperium Games and developing mobile titles at EA. Dillon also served as Vice President of Operations for BeatGamer, where they managed gaming events and partnerships. Their educational background includes a Bachelor of Science in Game Design and Development from Full Sail University.
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