Michael Miccio

Quality Designer

Michael Miccio is a seasoned quality designer with extensive experience in the gaming industry, currently working at Electronic Arts (EA) since July 2016, where roles have included Quality Designer and Senior Quality Analyst. Prior to EA, Michael held the position of QA Engineer at Linden Lab and contributed as a QA Analyst I at Maxis, focusing on developing and implementing testing documentation and quality metrics. Michael's career began with various roles in production and project management, including positions at Toolwire, Apple, and Bushi-go, where responsibilities ranged from creating 3D assets to managing project timelines and deliverables. With a B.A. in 3D Animation & Visual Effects from the Academy of Art University and a background in graphic design, Michael brings a robust combination of technical expertise and collaborative skills to quality assurance and game development projects.

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