Michael Young is a Rendering Engineer at Electronic Arts (EA), specializing in real-time computer graphics and programming for various platforms. Previously, as a Senior Programmer at THQ Bluetongue, they led the graphics sub-team and implemented critical engine features across multiple systems. Michael's background includes experience as a Senior Software Engineer at Catapult Sports, where they developed tools for real-time analytics in professional sports. They hold a Bachelor of Computing in Computing and Mathematics from the University of Ballarat.
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