Ryan Lewis is a highly skilled technical artist with extensive experience in the gaming industry. Currently serving as Principal Technical Artist at Electronic Arts since December 2022, Ryan has previously held similar roles at Respawn Entertainment and Electronic Arts. Ryan's career includes significant positions at Capcom Game Studio Vancouver as Technical Art Director, The Coalition Studio as Senior Multiplayer Technical Artist, and Warner Bros. Games Montreal as Senior Technical Artist. Ryan began as a technical artist at HB Studios and has a foundational background as a 3D Environment Artist at Nelvana, where multiple roles were undertaken, including Assembly Technical Director and Background Color Key Artist. Ryan holds a Bachelor of Computer Science from the University of Toronto and a degree in Technical Illustration from Sheridan College.
This person is not in the org chart
This person is not in any teams
This person is not in any offices