Ryan Sawa is a Quality Designer II at Electronic Arts, with a robust background in engineering and performance analysis across various industries. Prior to this role, Ryan served as a Performance Reporting Analyst at British Columbia Rapid Transit Company, where business process modeling was utilized to enhance operational efficiency. As an R&D Engineer and Business Analyst at Genesis Motion Solutions, Ryan employed Python for data analysis to support actuator research, while earlier experience as a Manufacturing & Project Engineer at Made-Rite Meat Products LP involved optimizing production processes and managing significant projects. Ryan has also held roles as a Software and Design Lead at Khrom, Manager at Detailz AutoSpa, Lead Structural Engineer for SFU Rocketry, and Mechanical Team Member for Team Phantom - SFU Formula SAE Electric. Educational qualifications include degrees from Simon Fraser University and Kwantlen Polytechnic University.
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