Sarah Smith is a Lead Vegetation Artist currently at Ripple Effect Studios, working on the Battlefield franchise. With over 10 years of industry experience, Sarah previously contributed to notable titles at renowned companies including Electronic Arts and Turn 10 Studios, specializing in vegetation and environment art. Sarah has demonstrated leadership by building and mentoring teams, implementing production planning, and enhancing collaboration across multiple studios. They hold an Advanced Diploma of Professional Game Development from the Academy of Interactive Entertainment.
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