Todd Palamar is an experienced professional in the fields of technical art and animation, currently serving as the AI/ML Director at Electronic Arts since May 2014, after holding various roles including Senior Technical Artist and Technical Artist. Prior experience includes serving as Technical Art Director at Vcom3D, where Todd mentored art teams and developed advanced character rigging techniques that significantly improved workflow efficiency. Todd has also authored extensively on Autodesk Maya, taught as a Maya Instructor, and held the position of Course Director at Full Sail Real World Education, where a notable award was received for outstanding teaching. Additional experience encompasses roles in animation and special effects for various entertainment projects since the early 1990s, contributing to numerous video releases and the creation of significant visual effects.
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