Tom Hammersley is a Principal Engineer at Electronic Arts, specializing in cutting-edge graphics technologies with 28 years of broad professional experience. They began their career as a Programmer at NMS Software and have held roles at notable companies including Rage Software, Swordfish Studios, Codemasters, and Vivendi. Tom has contributed to a variety of platforms and titles, notably serving as Principal Programmer on the BAFTA award-winning F1 series from 2010 to 2019. They hold an MSc in Software Project Management from The Open University and have been recognized for their expertise in graphics performance and optimization across multiple gaming platforms.
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